Donkey Kong is an arcade game, which marks the first appearances of Mario and Donkey Kong. It was later released for the NES, although in this version the second stage was cut out. It was followed by two sequels; Donkey Kong Jr. and Donkey Kong 3.
Mario does not run fast or jump high as he does in later games. He can climb ladders, and jump over barrels for points. If he falls a big enough distance, or touches an enemy, he will lose a life. When he runs out of lives, the game ends. The object of each stage is to climb to the top of each level. The stage ends when Mario reaches Pauline. Mario can defeat enemies by grabbing a Hammer (it and its theme being used for the spinoff crossover Super Smash Bros. series).
In other gamesEdit
- Donkey Kong Jr. and Donkey Kong 3 are sequels. In the first, Donkey Kong is the hostage while Mario is the enemy; in the second, Donkey Kong returns as the main villain.
- In Super Mario RPG: Legend of the Seven Stars, one of the action courses in Bowser's Keep is a Donkey Kong level where Mario must climb ramps and dodge barrels, fighting a Chained Kong at the top.
- That being said, Guerillas and Chained Kongs resemble Donkey Kong, and may be of the same species as him.
- In Mario & Luigi: Superstar Saga, Luigi is captured in a barrel, and Mario must climb up ramps while dodging barrels to get to him.